
But here's the problem: making games is kind of hard. And newsgames — “any application of journalism in video game form” — have to be made quickly so they are relevant to current events. Should we start training journalists in computer programming? That might be useful, but it's not a short term solution.
Instead, Bogost has created Game-O-Matic, a tool that can quickly create simply microgames based on a concept map anyone can put together. This allows journalists to work at the ideation level. It's kind of like being able to take a snapshot of the world with a point-and-shoot camera; it's a point-and-shoot game maker.
The concept is really interesting because it distills games down to their most basic pieces. If the idea ends up working well, I could see it going much further with story generation based on concept maps. If nothing else, it could be quite useful as a brainstorming tool.

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